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  <titleInfo>
    <title>Rebuilding the Body</title>
  </titleInfo>
  <name type="personal">
    <namePart>Seeber, John-Michael</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
    <role>
      <roleTerm type="text">author.</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Rogers, Seth</namePart>
    <role>
      <roleTerm type="text">editor.</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <genre authority="">Juvenile literature</genre>
  <genre authority="">Juvenile works</genre>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">cau</placeTerm>
    </place>
    <dateIssued encoding="marc">2019</dateIssued>
    <copyrightDate encoding="marc">2019</copyrightDate>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>32 pages : colour illustrations, colour photographs ;  23 cm</extent>
  </physicalDescription>
  <abstract>The first prosthetic devices consisted of wooden legs and hooks for hands. Today, many prostheses and bionics can do everything a natural limb can do--and more! Learn about inventions from the past that have been used to rebuild the body and modern-day advancements including the use of 3D printers to create prosthetics! Created in collaboration with the Smithsonian Institution, this Smithsonian Informational Text builds reading skills while engaging students' curiosity about STEAM topics through real-world examples. Packed with factoids and informative sidebars, it features a hands-on STEAM challenge that is perfect for use in a makerspace and teaches students every step of the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Discover engineering innovations that solve real-world problems with content that touches on all aspects of STEAM: Science, Technology, Engineering, the Arts, and Math!</abstract>
  <targetAudience authority="marctarget">juvenile</targetAudience>
  <note type="statement of responsibility">John-Michael Seeber ; Editor : Seth Rogers</note>
  <note>Includes index.
</note>
  <note>Includes questions read and respond</note>
  <subject authority="lcsh">
    <topic>Prosthesis</topic>
    <topic>Technological innovations</topic>
    <topic>Juvenile literature</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Human body</topic>
    <topic>Technological innovations</topic>
    <topic>Juvenile literature</topic>
  </subject>
  <classification authority="ddc" edition="23">617.9</classification>
  <relatedItem type="series">
    <titleInfo>
      <title>Smithsonian STEAM readers ;  Pushing the limits</title>
    </titleInfo>
  </relatedItem>
  <identifier type="isbn"/>
  <identifier type="isbn">9781493866977</identifier>
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    <recordCreationDate encoding="marc">200624</recordCreationDate>
    <recordChangeDate encoding="iso8601">20210707230314.0</recordChangeDate>
    <languageOfCataloging>
      <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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