000 01412nam a2200325 ia4500
005 20230821112559.0
008 230821t20222022mnua j 000 1 eng d
020 _a9781666330441
_cRM67.00
_qpaperback
040 _aPPAK
_beng
_cPPAK
_erda
082 0 4 _223
_a813.6
090 0 0 _a813.6
_bPRY
_dK
100 1 _aPryor, Shawn,
_eauthor.
245 1 0 _aCURRENCY CONTROL /
_cby Shawn Pryor ; Illustrated by Francesca Ficorilli
264 1 _aNorth Mankato, Minnesota :
_bStone Arch Books, an imprint of Capstone,
_c[2022?]
264 4 _c©2022
300 _a37 pages :
_bcolor illustrations ;
_c18 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aTHE GAMER!
520 _aThirteen-year-old Tyler Morant uses the special device given him by the Gaming Masters of the Universe to become The Gamer, and fights evil Cynthia Cyber's latest creation, a monster named Currency, who is robbing banks to get Cynthia the money she needs to build a machine that will give her control over the whole human race.
521 _aAges 8-11.
_aGrades 4-6.
650 1 0 _aMonsters
_vJuvenile fiction
650 2 0 _aVideo games
_vJuvenile fiction
650 2 0 _aHeroes
_vJuvenile fiction
650 2 0 _aBank robberies
_vJuvenile fiction
700 1 _aFicorilli, Francesca,
_eillustrator.
830 0 _aThe gamer
942 _2ddc
_cB
999 _c192829
_d192829