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_qset
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_cRM37.00
_qpaperback
040 _aPPAK
_beng
_cPPAK
_erda
082 0 4 _223
_a609
090 0 0 _a609
_bADV
_dK
245 0 0 _aAdventures with Great Minds /
_cEdited by Karen Kwek
264 1 _aSingapore :
_bWS Education, an imprint of World Scientific Publishing Co. Pte. Ltd.,
_c[2022?]
264 4 _c©2022
300 _a80 pages :
_bcolour illustrations, colour photographs ;
_c27 cm
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aWorld of Science Comics : An Augmented Reality Experience ;
_v7
520 _aAdventures with Great Minds is an immersive encounter with 20 of history's most influential people. How did George Stephenson's invention bring progress? Whose imagination gave us the Chinese classic, Journey to the West? What legacy did Clara Barton leave? Learn how Halley's Comet was discovered. Observe living things through the eyes of Charles Darwin. And be inspired by Helen Keller's determination. From early ocean navigators to the first man to walk on the moon, experience the genius and grit of the world's great minds as never before!
650 1 0 _aInventions
_vComic books, strips, etc.
650 2 0 _aInventions
_vJuvenile literature
650 2 0 _aInventors
_vComic books, strips, etc.
650 2 0 _aInventors
_vJuvenile literature
650 2 0 _aDiscoveries in science
_vComic books, strips, etc.
650 2 0 _aDiscoveries in science
_vJuvenile literature
650 2 0 _aGraphic novels
655 0 _aComic books, strips, etc.
700 1 _aKwek, Karen,
_eeditor.
830 0 _aWorld of science comics : an augmented reality experience ;
_v7
942 _2ddc
_cB
999 _c201927
_d201927